Dandelion

Patch History

 * Patch 0.9.18:
 * Power increased from 9 to 11.
 * Patch 0.9.10:
 * Added Support tag. Increased power from 8 to 9. Reduced Boost from 3 to 2. Can now Boost any Unit in deck, rather than just Bronze and Silver ones.
 * Patch 0.9.8:
 * Now shuffles the cards back into the deck, rather than leave them in the order shown.
 * Patch 0.9.6:
 * Now Gold (was Silver). Now Legendary (was Epic). Power increased from 5 to 8. Now Agile (was Melee).
 * Ability changed from "Whenever a nontoken ally is played, boost it by 2." to "Boost up to 3 Bronze or Silver units in your deck by 3."
 * Patch 0.8.72:
 * Power increased from 3 to 5.
 * Patch 0.8.60:
 * Power reduced from 4 to 3. No longer boosts enemies.
 * Patch 0.8.33:
 * Enemy units are now boosted by 1, down from 2. No longer affects spawned units.
 * Patch 0.8.16:
 * Power increased from 1 to 4. Ability changed from "Spawn and play Commander's Horn." to "Whenever a nontoken unit enters play, boost it by 2."

Rittersporn