Patch 0.9.18

Patch 0.9.18, also known as the Midwinter Update, was a major update launched on December 19th, 2017. Its main features were the introduction of row limits, the removal of row-locked Units, a big UI overhaul, the update of many visual effects, the Midwinter Hunt event, the Reconnect feature, and the introduction of more than 100 new cards.

Description
With this update we’re introducing more than 100 new cards to the game, many of which with new abilities and gameplay mechanics, a daily quest system, and a significant revamp of existing features and visuals including a new deck builder and card replacement screen.

Additionally, we are introducing our third holiday event – Midwinter Hunt, for which you’ll be able to unlock a new themed avatar, border and title!

Increased Mill Value
The following cards will have increased value for milling for 3 days following the release of the patch (more on this below):

The cards on the list, when milled, will create an amount of scraps and powder equal to the amount of scraps and powder needed to craft a card of the same value.

General Changes

 * The deckbuilder and collection have been merged and reworked.
 * The matchmaking screen has had a UI overhaul.
 * The main menu has undergone some reorganization.
 * The mulligan screen has been reworked and updated.
 * The profile card selection screen has been reworked and updated.
 * Many tooltips have been changed to be more concise.
 * Many names have been shortened.
 * The trinkets menu has been partially reworked.
 * The tutorial has been updated to represent the current game more accurately.
 * Challenges have been updated to represent the current game more accurately.
 * Starter decks have been updated to represent the current game more accurately.
 * All units are now agile.
 * The tooltip UI has been updated.
 * Deathwish abilities no longer trigger at the end of the round.
 * AI and AI decks have seen significant changes in preparation for future content.

New Features

 * Over 100 new cards have been added to the game!
 * Many new visual effects have been added to the game.
 * In various choice menus your cards should now offer a blue highlight and the opponent's a red highlight.
 * You can now look in the graveyard during choice menus.
 * A new play slot has been added to the game to make it easier to see when various types of cards are being played.
 * Combat text has been added to the game.
 * Rewards for several seasons have been added to the trinkets menu.
 * There is now a limit of 9 units per row.
 * Card animations have changed significantly to make it easier to follow when cards are Discarded, Summoned, etc.
 * Leaders no longer Spawn a copy of themselves. Instead, they are played like normal units.
 * The Holiday Keg Pack has been added to the game.
 * The Midwinter Hunt event has been added to the game.
 * The Token category has been added to the game. Tokens are automatically removed from the game on entering the graveyard.
 * The reconnect system has been added to the game.

Neutral

 * Regis' power reduced from 7 to 1.
 * Regis now Drains all boosts from a unit.
 * Avallac'h: Sage now spawns a unit from your opponent's starting deck.
 * Gaunter O'Dimm's power increased from 5 to 6.
 * Gaunter O'Dimm now allows you to guess the power of the card he's picked to play it.
 * Lambert: Swordmaster's power increased from 7 to 8.
 * Lambert: Swordmaster now damages all copies of an enemy unit by 4.
 * Ciri's power increased from 5 to 6.
 * Ciri's armor reduced from 3 to 2.
 * Triss: Butterfly Spell's power increased from 6 to 8.
 * Triss: Butterfly Spell no longer has a Revenge ability.
 * Yennefer: Conjurer's power increased from 7 to 9.
 * Yennefer: Conjurer no longer has a Revenge ability.
 * Ale of the Ancestors' power increased from 4 to 9.
 * Ale of the Ancestors' now Spawns the new special card Golden Froth.
 * Triss' power increased from 8 to 10.
 * Villentretenmerth's power increased from 8 to 10.
 * Ciri: Dash's power increased from 10 to 11.
 * Geralt's power increased from 13 to 15.
 * Dimeritium Bomb now resets all boosted units on a row.
 * Manticore Venom damage increased from 12 to 13.
 * Expired Ale now deals 6 damage to the highest enemy on each row.
 * Prize-Winning Cow's power reduced from 2 to 1.
 * Prize-Winning Cow no longer has a retaliation ability and isn't doomed.
 * Chort's power increased to 14.
 * Dorregaray's power reduced from 2 to 1.
 * Dorregaray now creates a Bronze or Silver Beast or Draconid.
 * Aeromancy is now Aeromancer, a 4-power unit that Spawns Frost, Fog or Alzur's Thunder.
 * Operator's power reduced from 7 to 5.
 * Myrgtabrakke now deals 2 damage 3 times.
 * Cleaver's power reduced from 9 to 7.
 * Cleaver now deals 1 damage for each card in your hand.
 * Ocvist's power increased from 7 to 8.
 * Cyprian Wiley now Weakens a unit by 4.
 * Johnny's power increased from 8 to 9.
 * Sarah's power increased from 9 to 11.
 * Tremors now only damages enemies.
 * Alzur's Thunder now deals 9 damage.
 * Swallow now boosts by 10.
 * Dimeritium Shackles no longer demote units.
 * Dimeritium Shackles now deal 4 damage instead of 2.
 * Quen has been removed from the game and replaced with Wyvern Shield.

Monsters

 * Unseen Elder's power reduced from 5 to 4.
 * Unseen Elder now Drains a unit by half.
 * Dagon's power increased from 5 to 8.
 * Dagon can no longer spawn Frost.
 * Kayran's power increased from 4 to 6.
 * Draug's power increased from 8 to 10.
 * Draug now Resurrects any units in the graveyard as 1-power Draugirs on its row until the row is full.
 * Old Speartip is now 2 seperate cards: Old Speartip and Sleeping Giant.
 * She-Troll's power reduced from 8 to 1.
 * She-Troll now boosts by the base power of the unit it Consumes.
 * Pavetta's power reduced from 7 to 3.
 * Pavetta no longer requires the Truce condition.
 * Mourntart's ability now triggers when played.
 * Mourntart's power increased from 2 to 4.
 * Abaya's power increased from 3 to 4.
 * Nekurat now Drains a unit by 5.
 * Nithral's power increased from 5 to 6.
 * Toad Prince's power increased from 5 to 6.
 * Frightener's power increased from 12 to 13.
 * Foglet is no longer Resurrected from the graveyard.
 * Nekker's power increased from 3 to 4.
 * Harpy no longer deals damage.
 * Harpy's power increased from 3 to 4.
 * Ekimmara now Drains a unit by 3.
 * Lesser D'ao's power increased from 2 to 4.
 * Celaeno Harpy's power increased from 5 to 6.
 * Wyvern now deals 5 damage.
 * Cockatrice's power reduced from 7 to 6.
 * Cockatrice now resets a unit.
 * Aspirant's power increased from 6 to 7.
 * Arachas Behemoth's power increased from 6 to 7.
 * Arachas Behemoth no longer damages self. Instead, its ability can be repeated 3 times.
 * Archespore's power increased from 5 to 7.
 * Archespore no longer heals self.
 * Wild Hunt Drakkar's power increased from 7 to 8.
 * Nekker Warrior's power increased from 7 to 9.
 * Ancient Foglet's power increased from 8 to 10.
 * Archgriffin's power increased from 8 to 10.
 * Fiend's power increased from 8 to 11.
 * Fiend now has no ability.
 * Cyclops' power increased from 7 to 11.
 * Cyclops no longer gains benefit from Deathwish units.

Skellige

 * Crach now Strengthens a unit by 2, but no longer damages it.
 * Harald the Cripple's power increased from 5 to 6.
 * Harald the Cripple now splits 10 damage randomly between enemies on the opposite row.
 * Hemdall's power increased from 16 to 20.
 * Birna Bran's power increased from 3 to 6.
 * Ermion's power increased from 7 to 10.
 * Vabjorn's power increased from 10 to 11.
 * Hjalmar's power increased from 14 to 16.
 * Sigrdrifa now Resurrects a Bronze or Silver Clan unit.
 * Gremist's power increased from 3 to 4.
 * Draig Bon-Dhu's power increased from 5 to 6.
 * Holger Blackhand now deals 6 damage instead of 5.
 * Arena Champion's power increased from 5 to 7.
 * Arena Champion now Duels a higher enemy.
 * Svanrige's power increased from 7 to 8.
 * Blueboy Lugos' power increased from 8 to 9.
 * Jutta's power increased from 12 to 13.
 * Udalryk's power increased from 12 to 13.
 * Pirate Captain now plays a Bronze Dimun unit from your deck.
 * Priestesses of Freya can now only Resurrect Bronze Soldiers.
 * Shieldmaiden no longer deals damage. Instead, it Summons all copies of the unit.
 * Herbalist's power increased from 2 to 3.
 * Clan Warcrier's power reduced from 6 to 5.
 * Clan Warcrier now boosts an ally by half the unit's power.
 * Clan Hunter now deals 5 damage.
 * Clan Axeman's power increased from 5 to 6.
 * Light Longship's power increased from 5 to 7.
 * Light Longship now boosts self instead of Strengthening.
 * War Longship now deals 2 damage to a random enemy when played.
 * Clan Veteran now Strengthens all Tuirseach units by 1, wherever they are, including the graveyard.
 * Raging Berserker's power increased from 6 to 8.
 * Skald's power increased from 5 to 8.
 * Skald now boosts all allies from a Clan of your choice by 1.
 * Clan Skirmisher's power increased from 7 to 8.
 * Clan Hunter is now a Tuirseach unit.
 * Clan Archer is now Tuirseach unit.
 * Clan Armorsmith is now an An Craite unit.
 * Clan Shieldsmith is now an An Craite unit.
 * Clan Warmonger's power increased from 7 to 8.
 * Clan Greatsword's power increased from 7 to 8.
 * Savage Bear's power increased from 7 to 9.
 * Berserker Marauder's power increased from 8 to 9.
 * Clan Shieldsmith's power increased from 7 to 9.
 * Flaminica's power increased from 8 to 9.
 * Clan Pirate's power increased from 9 to 11.
 * Clan Warrior's power increased from 11 to 12.

Northern Realms

 * Vernon Roche's power reduced from 7 to 3.
 * Vernon Roche now deals 7 damage and, at the start of the game, adds a Blue Stripes Commando to your deck.
 * Priscilla's power reduced from 6 to 3.
 * Priscilla now boosts 5 random units by 3.
 * Keira Metz now Spawns Alzur's Thunder, Thunderbolt or Arachas Venom.
 * Bloody Baron's power increased from 6 to 9.
 * Bloody Baron now boosts wherever it is and has lost the ability to move to the top of the deck.
 * Dandelion's power increased from 9 to 11.
 * Síle's power reduced from 7 to 4.
 * Síle now allows you to play a Bronze or Silver special card from your hand and the order of playing cards has been reversed.
 * Dethmold's power increased from 3 to 4.
 * Lubberkin's power reduced from 6 to 5.
 * Lubberkin now Summons a Botchling.
 * Odrin's power increased from 5 to 8.
 * Nenneke's power increased from 9 to 10.
 * Botchling's power increased from 6 to 10.
 * Botchling now Summons a Lubberkin.
 * Ves' power increased from 9 to 11.
 * Ves now Swaps 2 cards.
 * Trollololo now has 9 armor and doesn't generate armor each turn.
 * Thaler's power increased from 11 to 13.
 * Reaver Scout can no longer target Support units.
 * Temerian Drummer's power reduced from 7 to 5.
 * Temerian Drummer now boosts an ally by 6.
 * Siege Master's power increased from 5 to 6.
 * Battering Ram's power reduced from 7 to 6.
 * Battering Ram now deals 3 initial damage.
 * Catapult is now Aedirnian Mauler.
 * Kaedweni Cavalry's power increased from 7 to 8.
 * Reinforced Trebuchet's power increased from 7 to 8.
 * Redanian Elite's power increased from 6 to 8.
 * Kaedweni Sergeant's power increased from 7 to 9.
 * Kaedweni Sergeant's Armor increased from 2 to 3.
 * Ban Ard Tutor can now Swap for any Bronze special card.
 * Tridam Infantry's power increased from 8 to 10.

Scoia'tael

 * Schirrú's power reduced from 10 to 4.
 * Schirrú now Spawns Scorch or Epidemic.
 * Milva's power increased from 9 to 10.
 * Saskia's power increased from 10 to 11.
 * Ida Emean's power increased from 3 to 4.
 * Braenn's power increased from 5 to 6.
 * Malena's power increased from 4 to 7.
 * Malena is now an Ambush card that flips over after 2 turns and Charms the Highest Bronze or Silver enemy with 5 power or less.
 * Morenn's power increased from 7 to 9.
 * Sheldon Skaggs' power increased from 8 to 9.
 * Ele'yas' power increased from 8 to 9.
 * Yaevinn's power increased from 12 to 13.
 * Sage's power reduced from 3 to 2.
 * Vrihedd Officer's power increased from 4 to 5.
 * Elven Swordmaster's power increased from 4 to 5.
 * Dwarven Skirmisher now Strengthens by 3.
 * Vrihedd Vanguard's power increased from 5 to 6.
 * Dwarven Mercenary's power reduced from 7 to 6.
 * Dwarven Mercenary now boosts by 5.
 * Elven Archer's power increased from 6 to 7.
 * Hawker Support's power increased from 6 to 7.
 * Hawker Smuggler's power increased from 6 to 7.
 * Vrihedd Dragoon's power increased from 7 to 8.
 * Vrihedd Brigade's power increased from 8 to 9.
 * Mahakam Guard's power increased from 6 to 9.
 * Mahakam Guard now Strengthens an ally by 2.
 * Vrihedd Neophyte's power increased from 7 to 10.
 * Vrihedd Neophyte now boosts 2 random units in your hand by 1.
 * Vrihedd Sappers power increased from 9 to 11.

Nilfgaard

 * Jan Calveit's power increased from 4 to 5.
 * Letho now has Spying.
 * Letho now Locks 2 units on a row and Drains all their power.
 * Cahir's power reduced from 4 to 1.
 * Cahir now Resurrects a Leader.
 * Vilgefortz's power increased from 8 to 9.
 * Stefan Skellen now boosts by 5 instead of 2.
 * Vattier's power increased from 9 to 11.
 * Xarthisius' power increased from 10 to 13.
 * Fringilla Vigo's power reduced from 6 to 1 and now has Spying.
 * Vanhemar's power increased from 3 to 4.
 * Peter Gwynleve's power increased from 5 to 6.
 * Serrit now deals 7 damage instead of 6.
 * Auckes' power increased from 5 to 7.
 * Auckes no longer deals damage.
 * The Empress' power increased from 6 to 8.
 * The Empress now has a Deathiwsh ability that destroys the lowest unit on the row.
 * Sweers no longer Weakens self.
 * Albrich's power increased from 9 to 10.
 * Assire's power increased from 10 to 11.
 * The Guardian now adds a Lesser Guardian to the top of your opponent's deck when played. It no longer has Deathwish.
 * Cantarella's power increased from 11 to 13.
 * Assassin now deals 10 damage.
 * Alba Pikeman's power reduced from 4 to 3.
 * Alba Pikeman now Summons all copies of the unit.
 * Magne Division's power reduced from 7 to 3.
 * Magne Division now plays a random Bronze Item from your deck.
 * Spotter's power increased from 4 to 5.
 * Spotter can no longer target Gold units.
 * Fire Scorpion's power reduced from 6 to 5.
 * Fire Scorpion's damage increased from 4 to 5.
 * Impera Enforcers no longer deal damage when played.
 * Combat Engineer now boosts an ally by 5.
 * Rot Tosser's power increased from 6 to 7.
 * Deithwen Arbalest's power increased from 6 to 7.
 * Deithwen Arbalest now deals 3 damage. If the target has Spying, deal 6 damage instead.
 * Nauzicaa Sergeant's power increased from 6 to 7.
 * Mangonel now deals 2 damage to a random enemy when played.
 * Alba Cavalry's power increased from 4 to 7.
 * Alba Cavalry now boosts self by 1 whenever an ally appears.
 * Standard Bearer's power increased from 7 to 8.
 * Standard Bearer now boosts an ally by 2 whenever you play a Soldier.
 * Alchemist's power increased from 8 to 9.
 * Alba Spearman's power increased from 8 to 10.
 * Infiltrator's power increased from 9 to 10.
 * Nilfgaardian Knight's power increased from 11 to 12.

Game Fixes

 * Several crash / stability issues were addressed.

New Cards
Source: Card reveals of the Midwinter update

Skellige
Patch 0.9.18