Patch 0.8.60

Game fixes / changes

 * Fixed various typos in different languages.
 * Fixed issue whereby rewards for ranked matches were not available until the next login.
 * Fixed issue whereby the level indicator font background was not completely transparent.
 * Fixed typo in name of the author of the Fireball Trap card (Anna Podedworna).
 * Fixed issue whereby Numpad Enter was not functional in the game.
 * Margarita Laux-Antille should no longer spawn an additional Adept when Shani is played.
 * Fixed an issue whereby certain SFX or VFX were missing for some cards.
 * Fixed an issue whereby Svanrige's ability would not trigger with Svanrige and 1 other card in hand.
 * Fixed an issue whereby Quen could protect units from Draug's ability.
 * Savage Bear should no longer target units spawned by other units.
 * Fixed an issue whereby Johnny wouldn't put the selected card on the bottom of the deck.
 * Fixed an issue whereby cards awarded for progressing weren't available until the next login.
 * Game should no longer get stuck on the loading screen when connection is lost.
 * Reinforced Ballista should no longer cause Out of Sync errors.
 * Fixed an issue whereby the Rally card would get stuck on the screen when no cards were left to draw.
 * Fixed an issue whereby points required to rank up after a Ranked match were displayed incorrectly if you pressed "Skip".
 * Fixed an issue whereby demoted Redanian Elites would return back to Gold.
 * Fixed an issue whereby Fireball Trap would deal damage to units pushed by Geralt: Aard.
 * Fixed an issue whereby Weather effects would visually remain on the board after the end of a round.
 * Fixed an issue whereby text shown while opening Card Kegs overlapped with player level and avatar in certain languages.
 * Fixed an issue whereby Sarah would get a double strength bonus when the opponent spawned Weather with Coral.
 * Fixed text scaling of username and level in pre-match and victory screens.
 * Fixed an issue with disappearing highlight on XBOX ONE.
 * It will no longer be possible to exploit GG for easy Scraps (at least one round and some cards have to be played).
 * It shouldn't be possible to win the first round of the Advanced Mechanics tutorial anymore.
 * Fixed an issue whereby the game would end in a Draw when a player tried to use Decoy on Vrihedd Sappers.
 * Specific Weather immunities are gone, now those units will be immune to all types of Weather.
 * Rally card will now be banished after being played.
 * Units that transform in a row affected by Weather will now also be affected after transformation.

Game polishes

 * Option to enable the classic W3 Gwent soundtrack was added to the menu!
 * Added Premium card filtering in the Collection.
 * Numerous audio polishes.
 * Added a Spying tag and icon.
 * Added an icon to mark revealed cards.
 * New card backs were implemented.
 * Nilfgaard BGM tracks added.
 * Overall improvements to fonts / UI.

General / Neutral

 * Decoy will now be Fleeting.
 * Myrgtabrakke will now deal 2, 2 and 1 damage.
 * Geralt: Aard's strength changed from 6 to 7.
 * Geralt: Aard will now target 3 units on the opposite row and move them to a higher row.
 * Adrenaline Rush will now be able to remove Resilience from units that have it, in addition to giving it to those that do not.
 * Ocvist's countdown timer will not reset now (will only trigger once).
 * Commander's Horn will now give a +5 buff to all non-Gold units on a chosen row.
 * Stammelford's Tremors will now deal 2 damage to enemy non-Gold units and 1 damage to yours.
 * Dimeritium Bomb will now affect a chosen row.
 * Dimeritium Bomb will now convert Gold units to Silver or Bronze (if that was their original color) on top of resetting their strength to base value.
 * Small Golems spawned by Golem will now be Fleeting.
 * Shadows spawned by Gaunter O'Dimm will now be Fleeting.
 * Regis: Higher Vampire's strength changed from 8 to 10.
 * Both Field Marshal Duda cards will now be playable on all 6 rows.
 * Mutagen will now be able to target units on both sides of the battlefield.
 * Spores will now be able to target units on both sides of the battlefield.
 * Iris will now be Agile.
 * Ciri: Dash will now also return to the player's deck when discarded.
 * Alzur's Double-Cross will now apply a +3 buff to the played card.
 * Yennefer: The Conjurer's strength changed from 4 to 7.
 * New Special Card: Blizzard Potion
 * Mardroeme: Mutagen's buff changed from +4 to +3.
 * Mardroeme: Spores' damage value changed from 4 to 3.
 * New unit card: Cyprian Wiley
 * New unit card: Cleaver
 * King of Beggars' strength changed from 4 to 3.
 * Iris strength changed to 1
 * Yennefer: Conjurer will only affect the opposite side.

Monsters

 * Ice Giant will now be buffed whenever a Frost effect is applied, and won't lose the buff when Weather is removed.
 * Vran Warrior's strength changed from 7 to 5.
 * Vran Warrior is now Agile.
 * New ability added to Vran Warrior: Consume the weakest unit on the row every 2 turns.
 * Frightener will no longer trigger its ability when there are no cards to consume.
 * Nekker Warrior will now put base copies of the targeted unit on the bottom of the deck.
 * Arachas' strength changed from 2 to 3.
 * Earth Elemental's strength changed from 6 to 8.
 * Monster Faction ability will now keep the last-played non-Gold, non-Fleeting, non-Resilient Monsters or Neutral unit at the end of the round.
 * Monster Nest will now spawn 3 base copies of a Breedable unit.
 * Small Fire Elementals spawned by Fire Elemental will now be Fleeting.
 * Small Earth Elementals spawned by Earth Elemental will now be Fleeting.
 * Wolves spawned by Woodland Spirit will now be Fleeting.
 * Wild Hunt Hounds spawned by Caranthir will now be Fleeting.
 * Eredin's strength changed from 10 to 11.
 * Brewess' strength changed from 7 to 8.
 * Weavess' strength changed from 7 to 9.
 * Grave Hag's strength changed from 2 to 1.
 * Katakan's strength changed from 4 to 6.
 * Katakan will now consume a chosen non-Gold unit from either Graveyard.
 * Nekkers will now also be buffed while on the battlefield.
 * Wyvern's strength changed from 3 to 5.
 * Wyvern will now deal 3 damage.
 * Wyvern is now played on the Siege row.
 * Ekimmara will now be Agile.
 * Draug will now only destroy enemy's units.
 * Draug's strength changed from 8 to 6.
 * Archgriffin's strength changed from 5 to 6.
 * Caranthir's strength changed from 8 to 6.
 * Drowner's strength changed from 5 to 7.
 * Foglet's strength changed from 1 to 2.
 * Imlerith's strength changed from 8 to 9.
 * New unit card: Succubus
 * New unit card: Old Speartip: Asleep
 * New unit card: Old Speartip: Awake
 * New unit card: Harpy
 * New unit card: Celaeno Harpy
 * New unit card: Harpy Egg
 * Caretaker will no longer be able to resurrect Permadeath units.

Nilfgaard

 * New Leader card: Emhyr var Emreis
 * New Leader card: Morvran Voorhis
 * New Leader card: John Calveit
 * New unit card: Letho of Gulet
 * New unit card: Menno Coehoorn
 * New unit card: Vattier de Rideaux
 * New unit card: Cahir
 * New unit card: Vilgefortz
 * New unit card: Stefan Skellen
 * New unit card: Tibor Eggebracht
 * New unit card: Xarthisius
 * New unit card: Albrich
 * New unit card: Assire var Anahid
 * New unit card: Cynthia
 * New unit card: The Guardian
 * New unit card: Peter Saar Gwynleve
 * New unit card: Fringilla Vigo
 * New unit card: Sweers
 * New unit card: Vanhemar
 * New unit card: Auckes
 * New unit card: Serrit
 * New unit card: Cantarella
 * New unit card: Joachim de Wett
 * New unit card: Fake Ciri
 * New unit card: Ceallach
 * New unit card: Daerlan Foot Soldier
 * New unit card: Rot Tosser
 * New unit card: Cow Carcass
 * New unit card: Spotter
 * New unit card: Vicovaro Medic
 * New unit card: Black Infantry Arbalest
 * New unit card: Fire Scorpion
 * New unit card: Impera Brigade
 * New unit card: Impera Enforcers
 * New unit card: Nauzicaa Standard Bearer
 * New unit card: Nauzicaa Brigade
 * New unit card: Alba Pikeman
 * New unit card: Alba Spearman
 * New unit card: Combat Engineer
 * New unit card: Emissary
 * New unit card: Ambassador
 * New unit card: Alchemist
 * New unit card: Mangonel
 * New unit card: Nilfgaardian Knight
 * New Special Card: Assassination
 * New Special Card: Treason

Northern Realms

 * Pavetta's strength changed from 4 to 6.
 * Trololo's buff value changed from +1 to +2.
 * Reaver Hunter's buff removed.
 * Reaver Hunter's strength changed from 4 to 5.
 * Kaedweni Sergeant's strength changed from 6 to 5.
 * Lubberkin's ability changed to: "Add 3 strength to a random other non-Gold unit on your side at the start of your turn".
 * Lubberkin's strength changed from 1 to 3.
 * Permadeath tag removed from Lubberkin.
 * Keira Metz's ability will now also trigger on a 2 turn countdown (every two turns) after being triggered when she's played.
 * Field Medic will now be able to resurrect Bronze units only.
 * Field Medic's strength changed from 3 to 2.
 * Ban Ard Adepts spawned by Margarita Laux-Antille will now be Fleeting.
 * Blue Stripes Commando will now add 2 strength to all other copies of itself on your side of the battlefield, in your hand or deck.
 * Ballista will now deal 3 damage.
 * Sabrina Glevissig will now be Agile.
 * Reaver Scouts will now be unable to target themselves.
 * Reaver Scout's strength changed from 3 to 2.
 * Poor Infantry will now spawn two base copies of itself.
 * Poor Infantry's strength changed from 3 to 2.
 * Prince Stennis will now be Immune to Weather.
 * Prince Stennis' strength changed from 8 to 12.
 * Dandelion's strength changed from 4 to 3.
 * Dandelion will now only affect units on your side of the board.
 * Dijkstra's buff value changed from +1 to +2.
 * Odrin's strength changed from 4 to 6.
 * Ves' strength changed from 4 to 5.
 * Reinforced Siege Tower's strength changed from 3 to 4.
 * Kaedweni Siege Support's strength changed from 2 to 3.
 * Dun Banner Light Cavalry will now be Immune to Weather.
 * New unit card: Triss: Butterfly Spell
 * Sabrina Glevissig strength changed to 1
 * New unit card: Dethmold
 * New unit card: Temerian Foot Soldier
 * New unit card: Kaedweni Siege Expert

Scoia'tael

 * Milva will now no longer return a unit to the hand of a player who has passed.
 * Ciaran's strength changed from 4 to 1.
 * Elven Mercenary will now be Relentless.
 * Schirru will now scorch only cards on the opponent's side of the battlefield.
 * Ida Emean will only cancel opponent's Special cards now.
 * Fireball Trap's ability changed to: "Ambush: When a revealed non-Gold unit appears on the opposite side, remove 3 strength from it and spawn a Commando Neophyte unit on a random row on your side".
 * Barclay Els' strength changed from 5 to 8.
 * Saskia's strength changed from 5 to 9.
 * Dol Blathanna Trapper will now deal 4 damage.
 * Dol Blathanna Trapper's strength changed from 2 to 4.
 * Commando Neophytes (e.g. spawned by Isengrim) will now be Fleeting.
 * Vrihedd Officer's buff value changed from +1 to +2.
 * Vrihedd Vanguard's strength changed from 6 to 5.
 * Milva's strength changed from 8 to 7.
 * Dol Blathanna Archer's strength changed from 2 to 5.
 * Dol Blathanna Archer will now deal 3 damage.
 * Yaevinn will now be Immune to Weather.
 * Yaevinn's strength changed from 11 to 14.
 * Yaevinn will now deal 1 damage instead of 2.
 * Dol Blathanna Archer will now be Ranged.
 * Elven Mercenary will now be Melee.
 * Vrihedd Officer will now be Siege.
 * Blue Mountain Commando will now be Siege.
 * Vrihedd Dragoon will now be Ranged.
 * Vrihedd Dragoon's buff value changed from +3 to +4.
 * Vrihedd Vanguard will now be Melee.
 * Hawker Support will now be Siege.
 * Ele'yas' buff value changed from +3 to +2.
 * Ele'yas will now be buffed when in hand, deck or on the battlefield.
 * Isengrim's strength changed from 6 to 7.
 * Elven Mercenary's strength changed from 3 to 4.
 * Elven Wardancer will now only be buffed by its owner's Ambush cards.
 * Aglaïs is now Relentless
 * Ele'yas will be now ranged instead of agile
 * New unit card: Ithlinne
 * New unit card: Dennis Cranmer
 * New unit card: Hawker Smuggler
 * New unit card: Dol Blathanna Marksman
 * Malena's base strength is now 6.
 * Braenn base strength changed from 3 to 4.

Skellige

 * King Bran's ability changed to: "Discard 2 cards from your deck and add 2 base strength to them."
 * Skjall's strength changed from 4 to 3.
 * Skjall's ability changed to: "Lose 2 strength at the start of your turn. When removed from the battlefield, spawn Craven Revived on the same row".
 * Clan Brokvar Archer's strength changed from 3 to 5.
 * Clan an Craite Warrior's strength changed from 7 to 9.
 * Clan Tuirseach Axeman's strength changed from 2 to 4.
 * Clan Tuirseach Axeman will now be buffed whenever another unit is damaged on either side of the battlefield.
 * Cerys' strength changed from 8 to 12.
 * Savage Bear's strength changed from 3 to 4.
 * Raging Berserker's strength changed from 3 to 4.
 * Raging Bear's strength changed from 6 to 8.
 * Raging Bear's buff ability removed. It is now only Immune to Weather.
 * Clan Dimun Pirate Captain's strength changed from 3 to 4.
 * Clan Dimun Pirate Captain will no longer be Immune to Weather.
 * Coral will now spawn a Weather effect on the opposite row.
 * Donar an Hindar will now be Immune to Weather.
 * Donar an Hindar's strength changed from 8 to 10.
 * Udalryk will now be Loyal.
 * Udalryk will now draw and play a non-Gold card from your opponent's graveyard, instead of drawing it to your hand.
 * Birna's strength changed from 8 to 12.
 * Sigrdrifa will no longer be able to resurrect Permadeath units.
 * Sigrdrifa's strength changed from 1 to 2.
 * Sigrdrifa will be buffed by your opponent's resurrections if the resurrected unit is played on your side.
 * Madman Lugos will now have his base strength increased when buffed.
 * Madman Lugos will be reset to 4 base strength when sent to the graveyard.
 * Champion of Champions will now increase his base strength with his buff.
 * Clan Brokvar Hunter's strength changed from 3 to 5.
 * Clan Brokvar Hunter will now deal 3 damage.
 * Spectral Whale's strength changed from 4 to 3.
 * Spectral Whale will now be Immune to Weather.
 * Spectral Whale will no longer damage itself.
 * Blueboy Lugos' strength changed from 4 to 6.
 * Clan an Craite Raider's strength changed from 3 to 4.
 * Draig Bon-Dhu's buff value changed from +2 to +3.
 * Gremist's damage value changed from 2 to 1.
 * War Longship and Light Longship]] will now have the "Machine" tag.
 * Draig Bon-Dhu is now fleeting instead of being relentless and permadeath
 * New unit card: Wild Boar of the Sea
 * New unit card: Djenge Frett
 * New unit card: Clan Tordarroch Armorsmith
 * New unit card: Clan Drummond Shieldmaiden
 * Morkvarg's strength changed to from 6 to 7.
 * Gremist's strength changed from 5 to 4.

Patch 0.8.60