How to play guide for Gwent

This page will serve as a basic 'how to play guide for Gwent: The Witcher Card Game''.

Basic gameplay
On your first playthough, a pre-built Gwent deck is provided as well as a tutorial game in which you play against "the scholar".


 * Each deck must contain at least 22 Unit cards: Melee units, Ranged units or Siege units.
 * Each round begins by drawing 10 cards randomly from your deck
 * Of the first 10 cards drawn, 2 can be discarded and re-drawn (known as mulligans) prior to starting the game
 * Each game consists of three rounds
 * To win, you must be the first to win two rounds
 * To end your turn in the round, simply pass

Note that your 10 cards must last the entire match (up to three rounds).

There are several different types of Gwent cards to be concerned with, and each card you play gets placed into one of the rows on the board. The most common card types that you'll run into are Close Combat, Long Range and Siege. Each of these cards has a value, and that value helps to determine your overall score. Your combined score between all of your rows is matched against your opponent's combined score to determine who wins the round.

Tips and tricks

 * Larger decks are not necessarily better, as high value cards may not be as frequently drawn.