Savage Bear

Patch History

 * Patch 0.9.20:
 * Removed Svalblod tag.
 * Patch 0.9.10:
 * Power increased from 7 to 9. Now Agile (was Melee).
 * Patch 0.9.10:
 * Added Cursed and Svalblod tags.
 * Patch 0.9.8:
 * Power increased from 6 to 7. Damage is now dealt after any deploy abilities are resolved and only triggers on units played from hand.
 * Patch 0.9.7:
 * Power increased from 4 to 6. Deploy abilities for some units will now trigger before being damaged by Savage Bear. (Vicovaro Medic, Reaver Scout, Priestess of Freya, etc.)
 * Will no longer damage units after being removed from the board. (bugfix)
 * Patch 0.9.6:
 * Added Cursed and Beast tags. No longer damages allies. Now also damages Spawned and Summoned units.
 * Patch 0.8.72:
 * Fixed an issue where Foglets would receive damage from Savage Bear twice.
 * Patch 0.8.60:
 * Power increased from 3 to 4. No longer damages Summoned units.
 * Patch 0.8.33:
 * No longer damages Spawned units.
 * Patch 0.8.25:
 * Now properly destroys units before their effect resolves.

Wilder Bär