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The Monsters is one of the four initial Gwent decks.
Cards[]
Card | Name | Type | Lane | Power | Loyalty | Ability |
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Abaya | Silver | 4 | Spawn Torrential Rain, Clear Skies or Arachas Venom. | |||
Adda: Striga | Silver | 6 | Deal 8 damage to a non-Monster unit. | |||
Alpha Werewolf | Bronze | 10 | Spawn a Wolf on either side on contact with Full Moon. | |||
Ancient Foglet | Bronze |
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8 | Loyal | Every turn, at the start of your turn, Boost self by 1 if Fog is anywhere on the Board. | |
Arachas Drone | Bronze | 3 | Summon all copies of this unit. | |||
Arachas Behemoth | Bronze | 8 | Whenever you Consume a unit, Spawn an Arachas Hatchling. Repeat up to 3 times. | |||
Arachas Hatchling | Bronze | 3 | Summon all Arachas Drones. | |||
Arachas Queen | Gold | 7 | Consume 3 allies and boost self by their power. Immune. | |||
Archespore | Bronze | 7 | Move to a random row and deal 1 damage to a random enemy on turn start.
Deathwish: Damage a random Enemy by 4. | |||
Archgriffin | Bronze | or or | 8 | Loyal | Deploy: Clear Weather from the row on your side. Move a Bronze card from one Graveyard to the other. | |
Avallac'h | Gold | 8 | Truce: Each player draws 2 cards. | |||
Barbegazi | Bronze | 6 | Consume an ally and boost self by its power. Resilient. | |||
Blood Moon | Bronze | 0 | Loyal, disloyal | Apply a Hazard to an enemy row that deals 2 damage to all units on contact. | ||
Brewess: Ritual | Gold | 1 | Resurrect 2 Bronze Deathwish units. | |||
Bridge Troll | Bronze | 10 | Move a Hazard on an enemy row to a different row. | |||
Caranthir Ar-Feiniel | Gold | 9 | Move an enemy to the opposite row and apply Frost to it. | |||
Caretaker | Gold |
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4 | Loyal | Deploy: Resurrect a Bronze or Silver Unit from your opponent’s Graveyard. | |
Celaeno Harpy | Bronze | 6 | Spawn 2 Harpy Eggs. | |||
Cockatrice | Bronze |
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7 | Loyal | Whenever an Ally with a Deathwish appears, Boost self by 2.
Deploy: Boost self by 2 for each Ally with a Deathwish. | |
Crone: Brewess | Silver | 8 | Loyal | Deploy: Play Weavess and Whispess from your Deck. | ||
Crone: Weavess | Silver | 6 | Loyal | Deploy: Play Brewess and Whispess from your Deck. | ||
Crone: Whispess | Silver | 6 | Loyal | Deploy: Play Weavess and Brewess from your Deck. | ||
Cyclops | Bronze | 7 | Loyal | Deploy: Destroy an Ally and Damage an Enemy by the Destroyed Ally's Power. If the Destroyed Ally had a Deathwish, Strengthen self by 3. | ||
D'ao | Bronze | 6 | Deathwish: Spawn 2 Lesser D'ao. | |||
Dagon | Gold | 8 | Spawn Fog or Rain. | |||
Devana Runestone | Silver | 0 | Create a Bronze or Silver Monsters card. | |||
Draug | Gold | 10 | Resurrect units as 1-power Draugirs until you fill this unit's row. | |||
Drowner | Bronze |
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7 | Loyal | Deploy: Move a Unit to this row on its side. If it's an Enemy, Damage it by 2. If the Enemy is under any Weather after being moved, Damage it by 4 instead. | |
Ekimmara | Bronze | 5 | Drain a unit by 3. | |||
Eredin (unit) | Silver | 11 | Loyal | Gain Weather Immunity. Can be kept by the Monsters Faction Ability. | ||
Eredin Bréacc Glas | Gold | 5 | Spawn a Bronze Wild Hunt unit. | |||
Fiend | Bronze |
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8 | Loyal | Deploy: If you have any Relicts in your Hand, Strengthen self by 3. | |
Foglet | Bronze | 4 | Whenever you apply Impenetrable Fog to an enemy row, Summon a copy of this unit on the opposite row. | |||
Forktail | Bronze | 8 | Consume 2 allies and boost self by their power. | |||
Frightener | Silver | 13 | Spying, Single-Use.
Move an enemy to this unit's row and draw a card. | |||
Full Moon | Bronze | 0 | Loyal, disloyal | Apply a Boon to an allied row that boosts a random Beast or Vampire by 2 on turn start. | ||
Ge'els | Gold | 1 | Look at a Gold and Silver card from your deck, then play 1 and move the other to the top of the deck. | |||
Ghoul | Bronze | 4 | Loyal | Deploy: Consume a Bronze Unit from your Graveyard. | ||
Golem | Bronze | 7 | Loyal | When removed from the battlefield, spawn 2 Lesser Golems on the row where this unit was. | ||
Golyat | Silver | 10 | Boost self by 7.
Whenever this unit is damaged, deal 2 damage to self. | |||
Griffin | Bronze | or or | 9 | Loyal | Deploy: Trigger the Deathwish of a Bronze Ally. | |
Harpy | Bronze |
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3 | Loyal | Counter 3: While this Unit is in your Deck, decrease the Counter whenever an Allied Beast appears. When the Counter reaches 0, play this Unit on a random row from your Deck. Note: only 1 Harpy's Counter is active at a time.
Deploy: Damage the Lowest Enemy by 1. | |
Harpy Egg | Bronze | 1 | When Consumed, boost by 4.
Deathwish: Spawn a Harpy Hatchling on a random row. | |||
Harpy Hatchling | Bronze | 1 | No ability. | |||
Ice Giant | Bronze |
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6 | Loyal | If Frost is anywhere on the Board, Boost self by 6. | |
Ice Troll | Bronze | 4 | Duel an enemy. If it is under Frost, deal double damage. | |||
Ifrit | Silver | 8 | Spawn 3 Lesser Ifrits to the right of this unit. | |||
Imlerith | Gold |
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9 | Loyal | Deploy: Damage an Enemy by 4. If the Enemy is under Frost, Damage it by 8 instead. | |
Imlerith: Sabbath | Gold | 5 | Every turn, Duel the Highest enemy on turn end. If this unit survives, Heal it by 2 and give it 2 Armor.
2 Armor. | |||
Imperial Manticore | Silver | 12 | Loyal | No ability. | ||
Jotunn | Silver |
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6 | Loyal | Deploy: Move 3 adjacent Enemies to this Unit's row on their side and Damage them by 2. If that row is affected by Frost, Damage them by 3 instead. | |
Kayran | Gold | 5 | Consume a Unit with 7 power or less and boost self by its power. | |||
Lamia | Bronze | 6 | Deal 4 damage to an enemy. If the enemy is under Blood Moon, deal 7 damage instead. | |||
Lesser D'ao | Bronze | 4 | No ability. | |||
Lesser Ifrit | Bronze | 1 | Deal 1 damage to a random enemy. | |||
Maerolorn | Silver | 4 | Play a Bronze Deathwish unit from your deck. | |||
Miruna | Gold | 4 | After 2 turns, at the start of your turn, move the Highest Unit on the opposite row to your side. | |||
Monster Nest | Silver | Spawn a Bronze Necrophage or Insectoid Unit and boost it by 1. | ||||
Moonlight | Bronze | Choose one: Apply a Full Moon Boon; or Apply a Blood Moon Hazard. | ||||
Morvudd | Silver | 6 | Toggle a Unit's Lock status. If it's an enemy, halve its power. | |||
Mourntart | Silver |
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2 | Loyal | After 1 turn, at the start of your turn, Consume all Bronze and Silver Units in your Graveyard, but only Boost self by 1 for each.
Deploy: Gain 2 Armor. | |
Nekker | Bronze | 4 | Whenever you Consume a card, boost this unit by 1, wherever it is.
Deathwish: Play a copy of this unit from your deck. | |||
Nekker Warrior | Bronze | 7 | Loyal | Deploy: Choose a Bronze Ally and create 2 base copies of it on the bottom of your Deck. | ||
Nekurat | Silver | 5 | Spawn Moonlight. | |||
Nithral | Silver | 6 | Deal 6 damage to an enemy. Increase damage by 1 for each Wild Hunt unit in your hand. | |||
Old Speartip | Gold | 10 | Deal 2 damage to up to 5 enemies on the opposite row. | |||
Old Speartip: Asleep | Gold | 12 | Strengthen all your other Ogroids in hand, deck, and on board by 1. | |||
Old Speartip: Awake | Gold |
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10 | Loyal | If at the start of your turn there are 2 or fewer Units on the opposite row, fall asleep.
Deploy: Damage up to 5 Enemies on the opposite row by 2. | |
Ozzrel | Silver | 5 | Consume a Bronze or Silver unit from either graveyard and boost by its power. | |||
Parasite | Silver | Choose One: Deal 12 damage to an enemy; or Boost an ally by 12. | ||||
Wolf | Bronze | 1 | Loyal | Doomed. | ||
Rotfiend | Bronze | 8 | Deathwish: Damage 2 damage to units on the opposite row. | |||
Ruehin | Silver | 8 | Strengthen all your Insectoid and Cursed units by 1, wherever they are. | |||
She-Troll | Silver | 1 | Play a Bronze Deathwish unit from your Deck, Consume it and boost self by its base power. | |||
Siren | Bronze | 4 | Play Moonlight from your deck. | |||
Slyzard | Bronze | 2 | Consume a Bronze Unit from your Graveyard, then play a copy of it from your deck. | |||
Toad Prince | Silver |
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5 | Loyal | Deploy: Draw the top card from your Deck, then Consume a card in your Hand. If it is a Special card, Boost self by 5. | |
Unseen Elder | Gold | 5 | Drain a unit by half. | |||
Vran Warrior | Bronze | or or | 5 | Loyal | Deploy: Consume the Unit to the right.
Every 2 turns, at the start of your turn, Consume the Unit to the right. | |
Weavess: Incantation | Gold | 4 | Choose One: Strengthen allied Relicts by 2, wherever they are; or
Play a Bronze or Silver Relict from your deck and Strengthen it by 2. | |||
Werecat | Bronze | 5 | Deal 5 damage to an enemy, then deal 1 damage to all enemies under Blood Moon. | |||
Werewolf | Bronze | 7 | Boost by 7 on contact with Full Moon. | |||
Whispering Hillock | Gold | 6 | Create a Bronze or Silver Organic card. | |||
Whispess: Tribute | Gold | 6 | Play a Bronze or Silver Organic card from your deck. | |||
Wild Hunt Hound | Bronze | or or | 4 | Loyal | Deploy: Play a Biting Frost card from your Deck. | |
Wild Hunt Longship | Bronze |
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7 | Loyal | While this Unit is on the Board, Boost all other Wild Hunt Allies by 1. When it is Destroyed or Locked, Damage all other Wild Hunt Allies by 1. | |
Wild Hunt Navigator | Bronze | or or | 3 | Loyal | Deploy: Choose a different Bronze Wild Hunt Ally. Play a copy of it from your Deck. | |
Wild Hunt Rider | Bronze |
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9 | Loyal | Increase by 1 the Damage dealt by Frost on the opposite row. | |
Wild Hunt Warrior | Bronze |
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6 | Loyal | Deploy: Damage an Enemy by 3. If it was under Frost or Destroyed, Boost self by 2. | |
Woodland Spirit | Gold | or or | 5 | Loyal | Deploy: Spawn 3 Rabid Wolves and apply Fog to the opposite row. | |
Wyvern | Bronze | 6 | Loyal | Deploy: Damage an Enemy by 3. If you have any Draconids in your Hand, Strengthen self by 2. |